This should help casual acro gain for most players. ⦁ Significant weighting multiplier (currently x5) applied to Acrobatics XP earned in Arena. ⦁ The Infinite Ammo powerup now applies to melee durability as well. Also, the Patient is invincible at the moment the friend is summoned. ⦁ The Patient Origin’s imaginary friend got a tweak. ⦁ Trying to play Sleeper Labs with four players would break the stage select screen. ⦁ Despite being the worst driver in Nevada, Doc can no longer kill you at the end of Fickle Friends by accident. ⦁ The enemy indicator that appears over off-screen opponents at the end of waves will get wiped when you bribe them as the Mercenary origin. We’re also giving ’em the AAHW voice set. MADNESS: Project Nexus is a third-person Run n Gun-slash-BeatEm Up filled with arcade-style. ⦁ The Agent Origin’s new origin skill allows their pistols to stunlock enemies and ignore even more Tac-Bar within their sweet spot (once you’ve got the skill). MADNESS Project Nexus Patch Notes – JADDED To defeat Project Nexus and the Nexus Training Program, the first step is to break your agents out of jail in this stylish and violent shoot-and-hack em-up.
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